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South Park 10: The Game

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South Park 10: The Game is a 2D platform mobile game first released on March 28, 2007, after the Season Ten conclusion in late 2006.

Gameplay

The game is played with different characters in each of the 10 stages, which are loosely based on specific episodes in every existing season of the show at the time (Seasons 1-10). The player must complete the task and collect Cheesy Poofs along the way while completing puzzles and avoiding obstacles. In every stage, there are 3 levels and an additional bonus level if enough Cheesy Poofs are collected.

Stages

Stage 1

Players control Scuzzlebutt and rescue villagers from the erupting volcano. This level is based on the Season One episode "Volcano".

"Scare the three villagers out of here!"

Level 1

"You should collect all the Cheesy Poofs from the three levels if you want to open the bonus level."

Villager A: "Oh my GOD, it's Scuzzlebutt! Help!"

Villager B: "Aargh! Please don't kill me! (talking to Scuzzlebutt)"

"Press 8 to drop down from background ledges."

Villager B: "Mommy!"

(After reaching the exit) "Good! Now follow the villagers out of here!"

Level 2

"There's one villager trapped and helpless in this level. Carry her from here... to the exit."

Villager: "HELP! I'm too young to die!"

Level 3

"The lava is getting closer!"

Villager: "Dang, it's HOT! And I mean HOT HOT HOT!"

"Carry her to the exit before she's barbecued."

Bonus Level

"One last villager left! Watch out for the falling lava rocks."

(Showing the exit to the player) "Here's the way out!"

Stage 2

Players control a cow who must free trapped cows and avoid cowboys. It is based on the Season Two episode "Cow Days".

"You are leader of the Cow Cult. Set your friends free and bring them to the Holy Cow Statue!"

Level 1

"First cow located. Set her free!"

"This key should unlock the door."

Cow: "Mooo!"

"You did it! Now follow her to the exit."

Level 2

"Two cows are held prisoner in here!"

"Better watch out for them cowboys."

Cow A: "Moo."

"She needs your help. Carry her to the exit!"

Cow B: "Moo?"

"The exit is way too hazardous. You need to carry her there!"

Cowboy A: "Good GOLLY, the cows are escaping!"

Cowboy B: "Go get 'em, partner!"

Level 2

"There are two cows imprisoned in this area. Get them out of here!"

(Showing a cow) "Oh no, she's paralyzed by fear..." (Pans to another cow) "And she's behind a locked door. Find the key and stay clear of the cowboys!"

Cow A: "...moo..."

(After returning one cow) "Well done. Now save the other cow too!"

Cow B: "Moo? MOO!"

Cowboy A: "Hey! Bring that cow back right now!"

Cowboy B: "What's this? Who let the cows loose?!"

Bonus Level

Players control a cow and retrieve the remaining cows from the mountain.

"The last cows climbed too high and are afraid to climb back down! Herd them down here. Be careful not to lose any - they are easily scared!"

(After retrieving 2 cows) "She's panicking! Touch the cows to calm them down."

(After retrieving 3 cows) "Get one more here and you're done!"

(All cows retrieved) "All cows rescued! Excellent!"

Stage 3

Players control Starvin' Marvin and free fellow Ethiopians from police officers. This level is based on the Season Three episode "Starvin' Marvin in Space".

"The FBI have captured the people of your village! Good thing you just found a spaceship. Free your people and escape to the planet Marklar!"

Level 1

"The missionary lady has your cousin locked up. Just unlock the door. You don't need to find the exit."

(After saving the Ethiopian) Friend A: "Click! (Thanks!)"

Level 2

"The FBI is in control of the village! Free your brother without getting caught."

(After saving the Ethiopian) Friend B: "Clack! (Thanks bro.)"

Level 3

"Both of the Click-Derk twins have been caught! (Pans to one twin) Here's one... (Pans to the other twin) And the other is being held up by the missionary lady (Sister Hollis)!"

(After saving the twin being held up by Sister Hollis)" Twin A: Clack-click-clack! (I'm outta here.)"

Sister Hollis: "Hey! Get back here!"

(After saving the other twin) Twin B: "Click-clack! (Please accept my eternal gratitude.)"

Bonus Level

Players control Starvin' Marvin and navigate the Church in order to reach the lever, which summons a large hand that takes Sister Hollis upwards.

"Climb all the way up and pull the lever to rid get of the missionary lady."

Stage 4

Players control Kyle and free Cartman from the Dawson's Creek Trapper Keeper Ultra Keeper Futura S 2000. This level is based on the Season Four episode "Trapper Keeper".

"A high-tech trapper keeper has fused with Cartman and is devouring everything in its path! You are now in this giant perversion of nature. Disable all CPUS to stop it!"

Level 1

"Get this wrench... (Pans to the CPU) and destroy this CPU. (Pans back to Kyle) Then return back here... if you're still alive."

(After pulling the lever to open a door) Kyle: "The door is open... but what is that? (Referring to a creature that looks like wires)"

(After destroying the CPU) Kyle: It's destroyed! Now to the exit."

Level 2

"Seek and destroy the CPU."

(After retrieving the wrench) "Got the wrench. Now go for the CPU."

(After destroying the CPU) "Great job! Now get to the exit."

Level 3

"This CPU is well guarded, so be careful..."

(After retrieving the wrench) Kyle: "It's wrenchin' time!"

(After destroying the CPU) "Done! The exit is to the right."

Bonus Level

Players control Kyle and strive to destroy the last CPU.

"Destroy the last CPU and exit from here. Good luck!"

Kyle: "The metal tentacle things seem to be inactive..."

(After destroying the CPU) Wire Creature A: KILL-MODE ACTIVATED!"

Wire Creature B: "EXTERMINATE ALL LIFE FORMS!"

Wire Creature C: "But why? Why all this pointless violence?"

Stage 5

Level 1

Players control Butters, who must escape the forest and get home. This level is based on the Season Five episode "Butters' Very Own Episode".

Stage 6

Players control Lemmiwinks, who must escape Mr. Slave's insides. This level is based on the Season Six episode "The Death Camp of Tolerance".

Stage 7

Players control Stan, who must keep the old people out of the Country Kitchen Buffet. This level is based on the Season Seven episode "Grey Dawn".

Stage 8

Players control Kenny, who must find Butters. This level is based on the Season Eight episode "Good Times with Weapons".

Stage 9

Players control Cartman, who must get rid of Hippies before they damage him. This level is based on the Season Nine episode "Die Hippie, Die".

Stage 10

Players control Cartman, who must save San Francisco from the smug clouds. This level is based on the Season Ten episode "Smug Alert!".

Trivia

  • The game uses elements from the unreleased Game Boy Color version of the game, South Park, as the platforming elements and levels are similar.

References